10 JavaScript Advanced Interview Questions

In the field of web development, having a deep understanding of advanced JavaScript is crucial. It not only provides developers with the capabilities to solve intricate problems but also allows them to grasp the subtleties of the language that drives a significant portion of the web. Advanced JavaScript knowledge goes beyond theoretical concepts, delving into practical challenges and nuances that developers often face in real-world scenarios. 

JavaScript Advanced Interview Questions


1. Closure

A closure is a fundamental concept in JavaScript where a function retains access to variables from its outer (enclosing) scope even after that scope has finished executing. In other words, a closure allows a function to remember and access the variables that were available in the scope where it was created.

Example:


function outerFunction() {
  let outerVariable = "I am from the outer function!";
 
  function innerFunction() {
    console.log(outerVariable);
  }
 
  return innerFunction;
}
 
// Call outerFunction to get a reference to innerFunction
let closureExample = outerFunction();
 
// Now, you can invoke closureExample, and it still has access to outerVariable
closureExample(); // Output: I am from the outer function!
 


In this example, `outerFunction` defines a variable called `outerVariable` and declares an `innerFunction` inside it. The `innerFunction` is then returned from `outerFunction`.

When `outerFunction` is called and assigned to `closureExample`, it creates a closure. The closure retains a reference to the `outerVariable`, even though `outerFunction` has finished executing.

So, when you later call `closureExample()`, it still has access to `outerVariable` and prints its value.

More about Closures can be found MDN Web Docs - Closures

2. Promises

A Promise is an object in JavaScript that represents the eventual completion or failure of an asynchronous operation and its resulting value. It is a way to handle asynchronous code more cleanly than using callbacks.

Example 

Suppose you have an asynchronous operation, such as fetching data from a server. You can use a Promise to handle the result:

function fetchData() {
  return new Promise((resolve, reject) => {
    // Simulating an asynchronous operation (e.g., fetching data from a server)
    setTimeout(() => {
      const data = { message: "Data successfully fetched!" };
      // Resolve the Promise with the fetched data
      resolve(data);
      // or reject with an error
      // reject("Error: Unable to fetch data");
    }, 2000); // Simulating a 2-second delay
  });
}
 
// Using the Promise
fetchData()
  .then((result) => {
    console.log(result.message);
  })
  .catch((error) => {
    console.error(error);
  });
 

In this example, fetchData returns a Promise. When the asynchronous operation completes, you either call resolve with the result or reject with an error. The .then() method is used to handle the resolved value, and .catch() is used for error handling.

More about Promises can be found on MDN’s Official Documentation.


3. The “this” Keyword

In JavaScript, the this keyword is a special identifier that refers to the object to which a function or method is being called. The value of this depends on how a function is invoked. It can be quite dynamic, and understanding its context is crucial for writing effective and flexible code.

Example


const car = {
  brand: 'Toyota',
  model: 'Camry',
  getInfo: function() {
    console.log(`Brand: ${this.brand}, Model: ${this.model}`);
  }
};
 
car.getInfo(); // Output: Brand: Toyota, Model: Camry
 

In this example, getInfo is a method inside the car object. When getInfo is invoked with car.getInfo(), the this keyword inside the method refers to the object on which the method was called, which is car in this case. So, this.brand is equivalent to car.brand and this.model is equivalent to car.model.

Further details on the “this” keyword can be found at MDN’s Official Documentation.


4. Prototypal Inheritance

Prototypal Inheritance is a way that objects in JavaScript can inherit properties and methods from other objects. Every object in JavaScript has a prototype, which is another object. When you try to access a property or method on an object, and it doesn't have that property or method, JavaScript looks for it in the object's prototype. This creates a chain of prototypes, known as the prototype chain.

Example



// Creating a parent object
let animal = {
  eats: true,
  walk: function() {
    console.log("Animal is walking");
  }
};
 
// Creating a child object that inherits from the parent object
let rabbit = Object.create(animal);
rabbit.jumps = true;
rabbit.jump = function() {
  console.log("Rabbit is jumping");
};
 
// Now, rabbit inherits properties and methods from the animal object
console.log(rabbit.eats);  // Output: true
rabbit.walk();  // Output: Animal is walking
console.log(rabbit.jumps);  // Output: true
rabbit.jump();  // Output: Rabbit is jumping
 
In this example, animal is the parent object with properties eats and a method walk. We then create a new object rabbit using Object.create(animal). This sets up a prototype chain where rabbit inherits properties and methods from animal.

rabbit has its own property jumps and a method jump. When you access a property or method on rabbit, JavaScript first checks if rabbit has it. If not, it looks up the prototype chain and finds it in the animal object.

More details about Prototypal Inheritance can be found at MDN Documentation

5. Event Loop and Concurrency Model

Event Loop

The Event Loop is a crucial part of JavaScript's asynchronous nature. It's responsible for handling multiple operations, such as user input, network requests, and timers, without blocking the execution of the program.

Imagine you're at a restaurant waiting for your order. You don't stand there doing nothing until your food is ready. Instead, you might read a menu, chat with friends, or check your phone. The Event Loop is like the waiter ensuring that various tasks are managed efficiently while keeping the overall process running smoothly.

Example


console.log("Start");
 
setTimeout(function () {
  console.log("Inside setTimeout");
}, 2000);
 
console.log("End");
 
In this example, the setTimeout function represents an asynchronous task (like fetching data from a server). The Event Loop allows the program to continue running while waiting for the timer to finish. So, "Start" and "End" will be logged first, and then "Inside setTimeout" will be logged after the timer completes.

More details about Event Loop can be found at MDN Documentation

Concurrency Model

JavaScript is a single-threaded language, meaning it executes one operation at a time. However, it achieves concurrency through mechanisms like callbacks, promises, and async/await. This allows it to handle multiple tasks without getting stuck.

Think of a traffic intersection where cars from different directions take turns to pass. Even though only one car moves at a time, the overall traffic system is efficient. Similarly, in JavaScript, even though it executes one operation at a time, it can efficiently manage multiple tasks using asynchronous programming.

Example


console.log("Start");
 
fetch('https://api.example.com/data1')
  .then(response => response.json())
  .then(data => console.log(data));
 
fetch('https://api.example.com/data2')
  .then(response => response.json())
  .then(data => console.log(data));
 
console.log("End");
 
In this example, both fetch operations are asynchronous, and they don't block the execution of the program. The "Start" and "End" messages will be logged, and then the data from both API calls will be logged when they complete.

More details about concurrency model can be found at MDN Documentation

6. Variable Hoisting

Variable hoisting is a behavior in JavaScript where variable declarations are moved to the top of their containing scope during the compilation phase. This means that you can use a variable before it is declared in your code. However, it's important to note that only the declarations are hoisted, not the initializations.

Example:


console.log(x); // Output: undefined
var x = 5;
console.log(x); // Output: 5
 
In this example, the variable x is hoisted to the top of its scope during compilation. The first console.log(x) doesn't throw an error, but it prints undefined because only the declaration, not the initialization (var x = 5), is hoisted.

This is how the code is interpreted during compilation:


var x; // Declaration is hoisted
console.log(x); // Output: undefined
x = 5; // Initialization
console.log(x); // Output: 5
 

Why does it happen?

JavaScript has two phases: compilation and execution. During the compilation phase, variable and function declarations are hoisted to the top of their containing scope. This allows you to use variables and functions before they appear in the code.

More details about Variable hoisting  can be found at MDN Documentation.

7. Deep vs Shallow Copy

Shallow Copy

A shallow copy creates a new object but does not create copies of nested objects within it. Instead, it copies references to the nested objects. If the nested objects are modified, those changes will be reflected in both the original and the copied object.

Example


// Using a simple array as an example
const originalArray = [1, 2, { a: 3, b: 4 }];
 
// Shallow copy using slice()
const shallowCopy = originalArray.slice();
 
// Modify the nested object in the copied array
shallowCopy[2].a = 99;
 
console.log(originalArray); // [1, 2, { a: 99, b: 4 }]
console.log(shallowCopy);   // [1, 2, { a: 99, b: 4 }]
 

Deep Copy

A deep copy creates a completely independent copy of an object and all the objects nested within it. Changes made to the nested objects in the copied structure do not affect the original object, and vice versa.

Example


// Using a more complex object as an example
const originalObject = { a: 1, b: { c: 2, d: { e: 3 } } };
 
// Deep copy using JSON.parse() and JSON.stringify()
const deepCopy = JSON.parse(JSON.stringify(originalObject));
 
// Modify the nested object in the copied object
deepCopy.b.d.e = 99;
 
console.log(originalObject); // { a: 1, b: { c: 2, d: { e: 3 } } }
console.log(deepCopy);       // { a: 1, b: { c: 2, d: { e: 99 } } }
 

More details can be found at MDN Documentation.

8. Memory Leaks

A memory leak in programming occurs when a program allocates memory for objects or data but fails to release or "free" that memory when it's no longer needed. Over time, this can lead to the gradual consumption of system resources, potentially causing performance issues or, in extreme cases, crashes.

Example

Consider a scenario in JavaScript where an event listener is added to an element, but the element is not properly removed. This can lead to a memory leak because the event handler keeps a reference to the element, preventing it from being garbage collected even if the element is removed from the DOM.


// Example causing a memory leak
 
function setupEventListener() {
  let button = document.getElementById('myButton');
 
  button.addEventListener('click', function handleClick() {
    alert('Button clicked!');
  });
}
 
// Call the function to set up the event listener
setupEventListener();
 
// Now, if the button is removed from the DOM, the event listener still persists
// and references the removed button, causing a memory leak.
 
In this example, the handleClick function is an event handler attached to a button. If the button is removed from the DOM without properly removing the event listener, it can lead to a memory leak because the event handler maintains a reference to the button even after it's gone.

Resource for Further Information

For a more in-depth understanding of memory leaks and how to prevent them, I recommend checking out Mozilla Developer Network's (MDN) documentation on JavaScript memory management:


9. Debouncing and Throttling

Debouncing

Debouncing is a technique used to ensure that time-consuming tasks do not fire so often, making them more efficient. It is often employed in scenarios where a function is repeatedly called in a short period, like handling user input in search boxes.

Example

Imagine you have a search input, and you want to make an API call when the user stops typing for a short duration. Debouncing helps in delaying the API call until the user has paused typing.

// Debounce function
function debounce(func, delay) {
  let timeoutId;
 
  return function() {
    const context = this;
    const args = arguments;
 
    clearTimeout(timeoutId);
 
    timeoutId = setTimeout(function() {
      func.apply(context, args);
    }, delay);
  };
}
 
// Example usage
const searchInput = document.getElementById('searchInput');
const performSearch = () => {
  // API call or any time-consuming task
  console.log('Searching...', searchInput.value);
};
 
// Apply debounce to the search function
const debounceSearch = debounce(performSearch, 500);
 
// Attach the debounced function to the input event
searchInput.addEventListener('input', debounceSearch);
 
In this example, the debounce function takes a function (performSearch) and a delay time. It returns a new function that will only execute after the specified delay if no other function calls occur within that time.

Throttling

Throttling is a similar concept, but instead of waiting for a pause in the events, it ensures that a function is only executed at a certain rate.

Example

Suppose you have a button that triggers an action, and you want to limit the rate at which the action is performed to prevent excessive calls.


// Throttle function
function throttle(func, limit) {
  let inThrottle;
 
  return function() {
    const context = this;
    const args = arguments;
 
    if (!inThrottle) {
      func.apply(context, args);
      inThrottle = true;
 
      setTimeout(function() {
        inThrottle = false;
      }, limit);
    }
  };
}
 
// Example usage
const clickButton = document.getElementById('clickButton');
const performAction = () => {
  // Action to be performed
  console.log('Button clicked!');
};
 
// Apply throttle to the action function
const throttleAction = throttle(performAction, 1000);
 
// Attach the throttled function to the click event
clickButton.addEventListener('click', throttleAction);
 
In this example, the throttle function ensures that the performAction function is called at most once every 1000 milliseconds (1 second).

Resource Links

Modules

In JavaScript, modules are a way to organize code into separate files, each representing a distinct piece of functionality. This helps in keeping the codebase modular, maintainable, and easier to understand. Modules encapsulate variables and functions, preventing them from polluting the global scope.

Example

Suppose you have two files, module1.js and module2.js:

// module1.js
export function greet(name) {
  return `Hello, ${name}!`;
}
 
// module2.js
import { greet } from './module1.js';
 
console.log(greet('Alice'));
 
In this example, module1.js exports a greet function, and module2.js imports and uses that function.

Module Loaders

Module loaders are mechanisms that handle the loading, resolving, and execution of modules in JavaScript. Common module loaders include CommonJS, AMD (Asynchronous Module Definition), and ES6 (ECMAScript 2015) modules.

Example with ES6 Modules

ES6 introduced a native module system in JavaScript. Here's how you can use it:

// module1.js
export function greet(name) {
  return `Hello, ${name}!`;
}
 
// module2.js
import { greet } from './module1.js';
 
console.log(greet('Bob'));
 
In this example, module2.js imports the greet function from module1.js.

Resource Link

For more in-depth information and examples on JavaScript modules, you can refer to the Mozilla Developer Network (MDN) documentation on JavaScript Modules.

Conclusion

Grasping fundamental concepts like hoisting, memory management, event optimization, and module systems is crucial for proficient and optimized JavaScript development. This knowledge isn't only valuable for acing interviews but is also essential for maintaining high-quality code in real-world applications. Take a deep dive into each of these topics, generate your own examples, and thoroughly test them. Engaging in iterative practice will strengthen your comprehension and proficiency in JavaScript.

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